Chapter 439 Monster "Hunters" People
Chapter 439 Monster "Hunters" People
Chapter 439 Monster "Hunters" People
Looking at the player who is not worthy of giving Rongshanlong a pedicure, Ding Fanxin couldn't help asking: "Brother Xun, will this be too difficult for the player? With this size, even the defense cannot be broken!"
"No. The melting mountain dragon is a special ancient dragon, so it will be special when fighting, which is different from hunting other monsters." Xun Ze explained.
Ding Fanxin breathed a sigh of relief and asked, "Then are other ancient dragon species also set up like this?"
"No. Other ancient dragons will be much smaller than Lava Mountain Dragon, but to the player, they are still giants, and facing other ancient dragons, the player must defeat them."
After hearing this setting, Ding Fanxin asked again: "Is the combat effectiveness of the ancient dragon species high?"
"Of course. As an ancient dragon species, you must be well-respected! Otherwise, even if you win the game, the player will not have a sense of accomplishment. I require that the difficulty of defeating the ancient dragon should be similar to that of the boss in "Bloodborne"." Xun Ze smiled. explain.
Seeing Xun Ze's smile, Ding Fanxin could only laugh along with him for a while, and then asked, "Brother Xun, is this too difficult for players?"
"How could it be? Don't underestimate the combat power of players. It's just an ancient dragon. Players can solve it. After all, even the strongest hunters are playing our game. We must provide them with enough challenges to satisfy these players. Feeling!"
Xun Ze's explanation caused Ding Fanxin to lean back slightly. While Xun Ze was talking about other game settings, he asked Chen Xueshu next to him in a low voice: "Do you think Brother Xun saw that rich second son?" Did you replace the post?"
As one of the developers of "Pokémon GO" and also a player of "Pokémon GO", Ding Fanxin, Chen Xueshu and other small partners all registered trumpets in the community and lurked.
That rich second-generation player's post was so popular, how could they not have read it.
"It's possible. Just because a rich second-generation player brags, he puts other players on the fire. This..." Chen Xueshu wanted to say that this is really something that Brother Xun can do.
But he was worried about being heard by Xun Ze, so he changed his words again: "It would be fine if this could teach that player a lesson. If this makes him run away, wouldn't it be a pain for other players?"
Although the two were discussing in a low voice, Xun Ze had a background in martial arts. Although he couldn't hear what the two were talking about, he could definitely have something to do with him.
So he asked with a smile: "What are you guys talking about? Do you have any thoughts on "Monster Hunter: World"? Tell us and let's refer to it together!"
Hearing Xun Ze's question, Ding Fanxin chuckled and said, "I don't have any idea, we're just imagining a huge boss like Melting Mountain Dragon, where is the best position to put the blood bar."
"When did I say I was going to bleed the monster?" Xun Ze asked back.
"Ah? No... No health bar?" Ding Fanxin asked in a somewhat false tone.
"No! When you hunt in the real world, can you see the blood streaks on the head of the prey?" Speaking of this, Xun Ze complained in his heart: "If you have, you must also be a systematic Gua Bi."
"Probably not! I have never hunted before." Ding Fanxin replied.
"Then have you ever slapped a mosquito?"
"Hit."
"Do mosquitos have blood bars?"
"No."
"Isn't that enough? Mosquitoes don't even have blood bars, monsters are much more powerful than mosquitoes, and they certainly can't show blood bars! Otherwise, it's so unreasonable!"
"Brother Xun, you are right!" Ding Fanxin wanted to complain and refute, but what Xun Ze said was so "reasonable" that he didn't know where to start.
"One of the highlights of "Monster Hunter: World" is to restore the real hunting as much as possible. Players can definitely calculate how much blood the monster has and where its weaknesses are by accumulating experience through hunting again and again."
Hearing that Xun Ze added a weakness to the monster, the friends couldn't help but nodded. It's good to have a weakness. If there is a weakness, it will be much easier to hunt, and players will not be so easy to die suddenly.
"When attacking some monster's parts intensively, such as the horns on the head or the tail, it can cause damage to the monster's parts and directly knock down some parts of the monster.
After the parts are knocked down, players have a higher probability of obtaining materials for these parts. Through the materials obtained from hunting monsters, players can build weapons and equipment in the stronghold. "
Listening to Xun Ze's various settings for "Monster Hunter: World", the friends gradually discovered that this game does not seem to allow players to experience real hunting, but to allow players to experience being hunted!
The monsters in the early stage are relatively easy to fight, which can build the player's confidence, or let the player expand, but the monsters in the later stage are more difficult.
Flying dragon monsters are enough for players to challenge, and it takes minutes for ancient dragon monsters to beat players on the ground. The difficulty is indeed similar to "Curse of Blood".
Moreover, "Bloodborne Curse" has rendered a weird, dark, mysterious and dangerous atmosphere to everyone since the promotion. Players can feel the difficulty of the game from the beginning of the game, as well as Xun Ze's deep malice.
But "Monster Hunter: World" is different. Its style is more natural on the whole, with dense forests, blue sea and blue sky. Those who don't know it think they are going to travel!
After defeating the initial monsters such as the big fierce jackal dragon, some players will be extremely inflated, thinking that any monsters they encounter next can be easily solved.
Then when they were taught to be human by real monsters, the refund time for the game had passed. Xun Ze was planning to block the way for players to get refunds!
So can the hardcore players of "Bloodborne" be at home in "Monster Hunter: World"?
After listening to Xun Ze's general explanation of the fighting method, the friends can say with certainty: "Impossible! Absolutely impossible!"
The operation methods of the two games are completely different, and the fighting methods of monsters are also obviously different from the BOSS in "Bloodborne Curse".
If players want to be a qualified and excellent hunter in "Monster Hunter: World", they must, as Xun Ze said, accumulate experience in hunting again and again.
Not only must you figure out the monster's fighting style, but also the monster's meat quality and weaknesses, etc., and then hunt with suitable weapons and equipment, so that you can complete a hunt with twice the result with half the effort.
Where is this monster hunter?This is a monster "hunter" man!
There is a saying that a real hunter appears in the form of prey. The monsters in "Monster Hunter: World" are such hunters. I can only hope that the players are okay!
Seeing the hesitation and hesitation of his friends, Xun Ze couldn't help but smile, and he thought to himself, where is this going?He didn't move the monsters from the frontier here, so he is already very worthy of the player, okay?
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(End of this chapter)
BSI