Chapter 259
Chapter 259
Chapter 259
Due to the difficulty of the game, domestic players were divided into two distinct factions who quarreled endlessly, and directly put "Sekiro: Shadows Die Twice" on the hot search.
The media also followed up and reported one after another. Some were optimistic and supportive of Xun Ze, while others added fuel and jealousy, hoping that Xun Ze would fall from the altar.
And the players of Little Day Country also quarreled because of "Sekiro: Shadows Die Twice", but the focus of their quarrel was a little different.
Because their focus is not on the difficulty of the game, but on the story background of the game.
The story background of the game happened at the end of the Warring States period in Xiaori Kingdom. Although it is not a historical direction, but a fictional end of the Warring States period, the research on all aspects is still not ambiguous.
The end of the Warring States period is no stranger to the players of Xiaori Kingdom. There are many games in Xiaori Kingdom itself based on this period, as well as various animations and so on.
But whether it is anime or games, they have not been able to fully restore the various classic elements of the end of the Warring States period.
It’s fine with animation or something, it was originally made for everyone’s enjoyment, after all, there are even female characters in the late Warring States period, so don’t think about learning any history from it.
However, many games in Xiaori Kingdom boast that they have perfectly restored many elements of the Warring States period, allowing players to appreciate that period of history in the game.
However, in front of "Sekiro: Shadows Die Twice", these games are like clouds and mud. "Sekiro: Shadows Die Twice" are colorful clouds floating in the sky, and they are inconspicuous silt on the ground.
Whether it is architecture, scenery, music, characters, weapons, armor, or the monsters and ghosts inside, etc., "Sekiro: Shadows Die Twice" has heavy elements from the Warring States period of the Xiaori Kingdom, even the experts and scholars who study this period of history. I am very impressed.
Players in Xiaori Kingdom said one after another, how could their game be defeated by outsiders in their own history?
"What about orthodox Warring States period games? Compared with "Sekiro: Shadows Die Twice", it is rubbish."
"If you can't restore it completely, don't boast about it."
"In fact, if there is no comparison, those games still look good, but it's a pity that I met "Sekiro: Shadows Die Twice"!"
"A game with the background of the end of the Warring States period was actually developed by an outsider. It is really heartbreaking."
"Can't our own game designers be more up-to-date?"
"No! Xun Ze is also a five-star game designer, how many people are his opponents?"
"Still the youngest five-star game designer."
"Such a powerful guy, why can't he be from our Little Life Kingdom?"
"If you are as shameless as Bangzi Kingdom, you can still say that Xun Ze belongs to our Little Life Kingdom."
"Because of Xun Ze, there is no way to laugh at the players of Shending Kingdom now!"
While the players in Little Japan are angry with their own game designers, European and American players treat "Sekiro: Shadows Die Twice" in a different way.
European and American players already like this kind of game with great challenges. "Sekiro: Shadows Die Twice" can be said to be dancing on their hobbies, and it is necessary to make them happy.
Although there are also European and American players who are persuaded by the difficulty of the game, there are more players who stay and continue to challenge the game.
As for cultural differences, the problem is not too big. Although they don't understand the Warring States Period of Xiaori Kingdom, they know ninjas and samurai, which is enough for them.
In the European and American markets, "Sekiro: Shadows Die Twice" has achieved extremely good results in terms of sales, reviews, and ratings.
Some players even joked that a game with the background of the Little Day Kingdom produced by the game designer of Shending Kingdom has been strongly sought after by European and American players.
From the data point of view, "Sekiro: Shadows Die Twice" is the best seller in Europe and America, followed by the Kingdom of Gods, after all, where the player base is, the last is the Kingdom of Little Days.
Although this result is a bit beyond Xun Ze's expectations, there is no doubt that "Sekiro: Shadows Die Twice" is still a successful game, and the purpose of making this game has also been achieved.
Now as long as Xunze or Xingyuan are mentioned, players in Xiaori Country can immediately think of "Sekiro: Shadows Die Twice".
And because of this game that makes them feel inferior, the players of Xiaori Riguo are also willing to learn more about Xun Ze's other games.
When Xun Ze releases any new games, it can be promoted more smoothly in Xiaori Kingdom.
Xingyuan Game Company.
Ding Fanxin looked at the data in his hand, sighed after a while and said: "Brother Xun, you really hit the spot, the refund rate of "Sekiro: Shadows Die Twice" is the highest since the establishment of Xingyuan, almost reaching two times. become."
"Twenty percent? It's within my expectation." Xun Ze nodded.
Chen Xueshu on the side said, "It's just that I didn't expect the game to be so popular in Europe and the United States, but the sales volume in Xiaori Country is the least."
"Although it is the least, compared with other games in the same period, "Sekiro: Shadows Die Twice" is still the best." Mo Danqing added.
Lu Qiule asked with a smile: "Brother Xun, is this also what you expected?"
Xun Ze shrugged and said: "I'm not a god, how could I have expected this, but as long as the game is successful, it will be fine, and I have lived up to everyone's hard work during this time."
"The main reason is that Brother Xun has a good idea." Nie Xiaodie said.
After Lin Qingyao nodded, she sighed again and said, "It's just Brother Xun! The rhythm of targeting you online has become strange again!"
Now that the Internet is so developed, the matter of players from Little Days "denouncing" their own game designers and game companies quickly spread to Shending.
At first, the players just watched the fun cheerfully, but suddenly someone said, Xun Ze can make a game with the background culture of Xiaori Kingdom so well, why not make a game with the style of Shending Kingdom?
There is no need for him to make the game so complicated, as long as the background of "Sekiro: Shadows Die Twice" is changed to the Spring and Autumn and Warring States Period, wouldn't it be much better than the current one?
This seems to be a proposal, or a doubt, but a discerning person can tell that it is here to bring rhythm.
After some people began to support this "statement", the follow-up rhythm came as expected.
Another person said that Xun Ze was able to put so much effort into a game with the background of Xiaori Kingdom, so Xun Ze’s heart must also be in Xiaori Kingdom. It is best to check Xun Ze, maybe Xun Ze is A mole.
Xun Ze didn't intend to pay attention to this. There are too many games set in foreign countries, so how come he has become a traitor.
"I know about this matter, and it is being dealt with." Yu Zhaoya said after pushing the silver-rimmed glasses.
"I'm also helping to deal with it. President Xun, don't worry, similar rhythms will be extinguished soon." Liu Yide also quickly echoed.
Xun Ze nodded and said, "Yes. I am very relieved when you handle things."
In fact, Xun Ze never worried that this rhythm would have too much negative impact on him at all, because judging from the sales and ratings of "Sekiro: Shadows Die Twice", this rhythm does not have much effect at all.
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(End of this chapter)
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